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Great work!
Nooooow, I may have been a bit lazy when making it. I'm not entirely sure I remember /how/ I made it...here's my thought process, I apologize if it's confusing. I may make a fast tutorial for it if this isn't enough.
All of the hexagons were created in arrays, the arrays were applied, so each of the hexagons are now able to be edited individually in edit mode. I forget whether I extruded individual and alt+s scaled it, or if I just extruded it normally and alt+s scaled it for the hexagons. I think it was the former, because I then went and removed doubles from it. I think the funky edge is because there are polygons in each of the edges, if that makes any sense.
In all seriousness though, I'm glad you like it
Do more tech-y stuff like this!